- BATTLETECH HEAVY METAL BEST PLACE FOR DOUBLE HEATSINKS HOW TO
- BATTLETECH HEAVY METAL BEST PLACE FOR DOUBLE HEATSINKS PDF
They can be a bit fragile, however you might want to strap some jump jets on them so they can get out of harm’s way when the need arises. They mount a combination of projectile and laser weaponry and are best used to engage at medium distances. Later on, the Centurion does an even better job.įire support: These types of ’Mechs come in many different flavors, including the Blackjack-class ones, which you’ll have at the very start of the game. Early on you’ll have access to a Shadow Hawk-class ’Mech. They do tons of damage at short range, so that means you’ll need to pile on the armor to get those units into and out of harm’s way. SRMs are the shotguns of the BattleTech universe. In a pinch, they can also hit larger ’Mechs solidly from behind, be used as a distraction to draw away enemy forces, or to range out ahead of the main lance to take out turret generators and other lightly armored objectives.īrawler: Middleweight (45- to 65-ton) and heavier ’Mechs that can mount short-range missile (SRM) batteries are best applied in the role of brawler. It’s best to give scouts lots of jump jets, which will let them move over obstacles quickly and take cover when needed. BattleTech makes excellent use of the fog of war, meaning you have to see your targets before you can hit them. Scout: Lightly armed and armored units, like the Spider- and Locust-class ’Mechs, are useful for their maneuverability, but if you leave them exposed, they’ll be quickly taken down. Build out your squad, which is called a “lance,” with one of each type, and you should be able to make it through the first half-dozen missions relatively unscathed. There are many different classifications of BattleMech in the BattleTech universe, but in the early game, at least, they all boil down to four basic roles. Harebrained Schemes via Polygon Know your role All the way on the right, Dekker has a perk that allows him to identify enemy units beyond visual range, which allows my other ’Mechs to hit them with long-range weapons at will. Both Wanderer and Behemoth have perks that give them increased durability under fire, while Glitch can target two different units on the same turn with her dual PPCs. Left to right, my fire support, brawler, sniper and scout ’Mechs. This has been my lineup for most of the early game.
BATTLETECH HEAVY METAL BEST PLACE FOR DOUBLE HEATSINKS PDF
The PDF version is on sale right now for $9.99. I recommend the BattleTech: Technical Readout: Succession Wars, which combines a number of other books into one handy volume. If you want even more details about potential strengths and weaknesses, go back and check out the information on Sarna.Ĭatalyst also sells a number of sourcebooks called “technical readouts.” They’re available as PDFs, and while they will likely contain a lot more information than you require, sometimes it’s nice to have a physical book on your desk. It will help you determine the basic role of each unit at a glance. It can help you tell the difference between a lightly armed nuisance and a heavily armored Bulldog packing a devastating laser cannon or long-range missiles.įor information on BattleMechs, the best place to start is the Master Unit List, which is maintained by the developer of the tabletop game, Catalyst Game Labs. This may sound weird, but the best reference materials I found actually come from the tabletop game.įor ground vehicles, I recommend using Sarna, the official community-run BattleTech wiki. That’s especially true of some of the game’s smaller ground vehicles, which get entirely lost in the terrain at times.
The shape of the ’Mechs in the game is pretty much the same shape of the ’Mechs in 1987, with little to no accommodation made for modern design. That’s because Harebrained Schemes skewed heavily on the side of tradition. The silhouettes of each enemy unit can be hard to differentiate at a distance. That will help you to prioritize targets, focusing the fire of multiple ’Mechs in your squad to bring them down. Once you make contact with enemy forces, you need to know what they’re capable of. After dozens of hours in the cockpit, here are my top five tips.
BATTLETECH HEAVY METAL BEST PLACE FOR DOUBLE HEATSINKS HOW TO
Playing the new BattleTech well means knowing how to excel at older incarnations of the game. But while the game is light on instruction in the finer points of 31st-century combined arms warfare, it draws from a massive, 30-year-old body of remarkably consistent existing lore. You can spend an awful lot of time slamming missiles into the side even the lightest BattleMech and still not bring it down. BattleTech, the turn-based strategy title from Harebrained Schemes, has a deceptively steep learning curve.